Stars
Grand Theft Auto V modding suite for Blender. This add-on allows the creation of modded game assets: 3D models, maps, interiors, animations, etc.
All of my audio research in one handy repository, including research in dat files for sounds.dat54 and game.dat151, as well as all of my nametable findings and more!
Unreal Engine 16 Bit Grayscale PNG Heightmap Generator
LUA script for FPV Racer tracking and locating when telemetry is lost or lipo disconnected
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.
superG1zm0 / gta5-quadcopter
Forked from Le-Fix/gta5-quadcopterAdds a basic quadcopter sim to GTA V
Up to date version of this code is at https://github.com/rokups/Urho3D
Qt Node Editor. Dataflow programming framework
High-level game framework on top of Gameplay (gameplay3d.org)
reven86 / GamePlay
Forked from gameplay3d/gameplayOpen-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.
Godot Engine – Multi-platform 2D and 3D game engine
seanpaultaylor / gameplay
Forked from gameplay3d/gameplayOpen-source, cross-platform, C++ game engine for creating 2D/3Dgames.
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.
SPARK Particle Engine, a portable lightweight C++ library for particle effects
TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample
Enigma Studio 4 - Turtles All The Way Down Edition
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.