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GD Graphics Library
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gagern/libgd
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||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| $Id$ Tobuild GD using CMake, all you need is (add the cmake options if you need any or if the default libs and include paths are not the default) : In a sub directory: $ mkdir bld $ cd bld $ cmake -DBUILD_TEST=1 <options> The available options are: ENABLE_PNG=1 ENABLE_JPEG=1 ENABLE_TIFF=1 ENABLE_FREETYPE=1 ENABLE_FONTCONFIG=1 ENABLE_XPM=1 You can optionnally run our tests suite using: $ ctest . Or if you like to build in the source tree: $ cmake -DBUILD_TEST=1 . $ ctest . Add "-DCMAKE_BUILD_TYPE=DEBUG" if you like to have a debug version. Typical usage with only PNG enabled: This command generates VS7 project files and add some custom libraries and includes directories (libpng in this case): cmake -DCMAKE_GENERATOR="Visual Studio 7 .NET 2003" -DENABLE_PNG=1 -DCMAKE_LIBRARY_PATH=c:\gd_build\gd_deps\lib -DCMAKE_INCLUDE_PATH=c:\gd_build\gd_deps\include c:\libgd_src A typical CMake call to build using the MinGW tools: cmake -G"MinGW Makefiles" -DCMAKE_LIBRARY_PATH=c:\mingw\lib -DCMAKE_INCLUDE_PATH=c:\MinGW\include -DENABLE_JPEG=On -DBUILD_TEST=On -DCMAKE_RELEASE_TYPE=DEBUG ..\libgd_head Given that your MinGW install is under c:\mingw and that you install all libraries using the /usr prefix
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