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Tencent
- Shanghai,P.R.China
Stars
Correct application of the Lanczos filter in 2D
Research into locomotion style transfer with Active Ragdolls (using MarathonEnvs +ml_agents)
My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"
One stop solution for all Vulkan samples
a programming library with geometric algorithms
A tool for exploring and applying various tonemapping operators.
Real-time Skeletonization for Sketch-based Modeling
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
The Bachelor's thesis covering the work found under the Global Illuminati organisation
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
A high-performance and lightweight suites for spring-boot-based web developing.
An Cheat Sheet for Unreal Engine 4 C++ programming, licensed under CC BY-NC-SA 4.0
High performance physically based renderer in C++11
Continuous- and Discrete-Time Signals and Systems - Theory and Computational Examples
🌈谷粒-Chrome插件英雄榜, 为优秀的Chrome插件写一本中文说明书, 让Chrome插件英雄们造福人类~ ChromePluginHeroes, Write a Chinese manual for the excellent Chrome plugin, let the Chrome plugin heroes benefit the human~ 公众号「0加1」同步更新
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
《李宏毅深度学习教程》(李宏毅老师推荐👍,苹果书🍎),PDF下载地址:https://github.com/datawhalechina/leedl-tutorial/releases
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Public repository for my GDC 2019 presentation "Breaking Down Barriers"