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an ARIA-accessible, styled, opinionated component library for Dioxus inspired by the shadcn UI project, and built on top of the Dioxus Primitives unstyled components library.
A library for diagonal line dividers in Typst tables
A 10-chapter handbook for writing actually secure Rust: type-safety, panic-proofing & more.
A collaborative note taking, wiki and documentation platform that scales. Built with Django and React. Opensource alternative to Notion or Outline.
C++ examples for the Vulkan graphics API
FDH2 / UxPlay
Forked from antimof/UxPlayAirPlay Unix mirroring server
UI components for building fantastic desktop application by using GPUI.
A library for creating and evaluating executable directed graphs at runtime.
Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Can I make an *optimizing* compiler under 1k lines of code?
historical archive of rust pre-publication development
A programming language that is a minimal subset of Rust
GPU-targeted vendor-agnostic AI library for Windows, and Mistral model implementation.
Very Holy Core - A HOLY CORE reimplementation in Veryl
A standalone Iterative Solver for 2D sketch constraints
An intuitive 3D modeling kernel built in Rust.
The strongly-typed, compiled language for creating route filters, used by Rotonda.
🌊 A lightning-fast, lightweight, and secure HTML/CSS engine