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A tool for recompiling Xbox 360 games to native executables.
Ghidra extension for exporting relocatable object files
Tegra X1 block linear texture memory tiling
tool to create a relic export from network packets of a certain turn-based anime game
A framework for rapid prototyping and development of real-time rendering techniques.
Python API for using PlayStation Remote Play
xEdit by Elminster; Updated and maintained by Sharlikran, Zilav, and Hlp
UnrealScript decompiler library for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3
tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or gener…
Utility to deterministically sort Visual Studio Solution Files
Hand-written C# Lua parser and script-based code transformation engine.
Audio processor to map oracle notes in the VoG raid in Destiny 2 to call outs.
Work-in-progress tool to reverse unity's IL2CPP toolchain.
Converts DWARF v1 debug data into C/C++ definitions.
A tool to edit Cyberpunk 2077 sav.dat files
Modern, lightweight and efficient 2D level editor
Repo containing the C# and XAML code for the D2SE program. Included is also the dependency for the program, and image asset.
Legendary - A free and open-source replacement for the Epic Games Launcher
Documentation of NVIDIA chip/hardware interfaces
Ghidra is a software reverse engineering (SRE) framework
A map and model viewer for NinjaBlade/DeS/DS1/DS2/DS3/Bloodborne