Highlights
- Pro
Stars
Realtime procedural jellyfish in the browser using three.js WebGPURenderer.
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
A glTF 2.0 asset loader and exporter for Objective-C and Swift.
A set of Swift SIMD extensions for 3D programming
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
NcEngine: 3D game engine written in modern C++ and Vulkan
A demonstration of how to play HDR video with Metal and AVFoundation
A WGSL compiler with linking and multi-format output.
Types and functions that make it a little easier to work with Core ML in Swift.
A full-featured ShaderToy renderer in ~400 lines of code.
Shadertoy for WebGPU compute shaders.
RenderPipeline is an open-source implementation of the book 'Real-Time Graphics Rendering Engine' (《实时图形绘制引擎技术》) framework.
Three Viewport Gizmo is a highly customizable standalone interactive three.js view helper controls, allowing effortless integration with popular camera libraries.
A comprehensive guide for Linux Network (Socket) programming