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Hypereal
- Shanghai, China
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VulkanTools Public
Forked from LunarG/VulkanToolsTools to aid in Vulkan development including useful layers, trace and replay, and tests
C++ Other UpdatedMar 4, 2020 -
Urho3D Public
Forked from urho3d/urho3dCross-platform 2D and 3D game engine.
C++ MIT License UpdatedAug 29, 2018 -
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CloudCompare Public
Forked from CloudCompare/CloudCompareCloudCompare main repository
C++ Other UpdatedMay 3, 2018 -
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FBX2glTF Public
Forked from facebookincubator/FBX2glTFA command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
C++ Other UpdatedApr 9, 2018 -
bgfx Public
Forked from bkaradzic/bgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++ BSD 2-Clause "Simplified" License UpdatedMar 18, 2018 -
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OpenSceneGraph Public
Forked from openscenegraph/OpenSceneGraphOpenSceneGraph git repository
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KlayGE Public
Forked from gongminmin/KlayGEKlayGE is a cross-platform open source game engine with plugin-based architecture.
C++ GNU General Public License v2.0 UpdatedOct 13, 2017 -
mitsuba Public
Forked from mitsuba-renderer/mitsubaMitsuba renderer main repository
C++ UpdatedOct 8, 2017 -
renderdoc Public
Forked from baldurk/renderdocRenderDoc is a stand-alone graphics debugging tool.
C++ MIT License UpdatedSep 8, 2017 -
three.js Public
Forked from mrdoob/three.jsJavaScript 3D library.
JavaScript MIT License UpdatedSep 7, 2017 -
openvdb Public
Forked from AcademySoftwareFoundation/openvdbOpenVDB Development Repository
C++ UpdatedAug 26, 2017 -
InfiniTAM Public
Forked from victorprad/InfiniTAMA Framework for the Volumetric Integration of Depth Images
C++ Other UpdatedAug 5, 2017 -
BundleFusion Public
Forked from niessner/BundleFusionBundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
C++ Other UpdatedAug 1, 2017 -
awesome-hand-pose-estimation Public
Forked from xinghaochen/awesome-hand-pose-estimationAwesome works on hand pose estimation/hand tracking
Python UpdatedJul 28, 2017 -
gvdb-voxels Public
Forked from NVIDIA/gvdb-voxelsSparse volume compute and rendering on NVIDIA GPUs
C Other UpdatedJun 21, 2017 -
USD Public
Forked from PixarAnimationStudios/OpenUSDUniversal Scene Description
C++ Other UpdatedJun 20, 2017 -
ElasticFusion Public
Forked from mp3guy/ElasticFusionReal-time dense visual SLAM system
C++ Other UpdatedJun 16, 2017 -
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Pangolin Public
Forked from stevenlovegrove/PangolinPangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
C++ MIT License UpdatedApr 18, 2017 -
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InfiniTAM-Modification Public
Forked from HaoLi-China/InfiniTAM-ModificationInfiniTAM Modification
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voxel-cone-tracing Public
Forked from Friduric/voxel-cone-tracingA real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
C++ MIT License UpdatedDec 29, 2016 -
FastGlobalRegistration Public
Forked from isl-org/FastGlobalRegistrationFast Global Registration
C++ Other UpdatedNov 28, 2016 -
htrack Public
Forked from OpenGP/htrackC++ GNU Lesser General Public License v3.0 UpdatedOct 6, 2016 -
ElasticReconstruction Public
Forked from qianyizh/ElasticReconstruction3D reconstruction system to creating detailed scene geometry from range video.
C++ Other UpdatedOct 4, 2016 -
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ORB_SLAM2 Public
Forked from xulan/ORB_SLAM2Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
C++ Other UpdatedMay 28, 2016