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Zhejiang University
- Hangzhou, Zhejiang, PRC
- https://hyzhou404.github.io/
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An unofficial implementation of ICLR 2024 paper "How I Warped Your Noise".
We present Object Images (Omages): An homage to the classic Geometry Images.
Spurfies: Sparse Surface Reconstruction using Local Geometry Priors
[CVPR 2025 Best Paper Award Candidate] VGGT: Visual Geometry Grounded Transformer
[CVPR 2025] StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models
FreeVS: Generative View Synthesis on Free Driving Trajectory
📌 PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Map [RSS' 25]
ChronoDepth: Learning Temporally Consistent Video Depth from Video Diffusion Priors
[CVPR 2025 Highlight] Video Depth Anything: Consistent Depth Estimation for Super-Long Videos
Official implementation of the paper "HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving"
Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation
Official implementation of "DepthLab: From Partial to Complete"
Code release for https://kovenyu.com/WonderWorld/
This repository contains utility scripts for the KITTI-360 dataset.
CUDA accelerated rasterization of gaussian splatting
An extremely fast Python package and project manager, written in Rust.
Stag-1: Towards Realistic 4D Driving Simulation with Video Generation Model
Getting Started with RTX Ray Tracing
[NeurIPS 2024] SCube: Instant Large-Scale Scene Reconstruction using VoxSplats
FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry
🍒 Cherry Studio is a desktop client that supports for multiple LLM providers.
This repository is the official implementation for the paper “REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices”.
[ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies