A simple work-in-progress game engine made in C++ with GLFW.
- This was built on Linux for Linux.
- Clone the repository to somewhere.
git clone --recurse-submodules https://github.com/hablethedev/MAGE.git
- CD into the repo.
- Install cmake, glfw (3.3, most likely libglfw3 and libglfw3-dev)
- Run build.sh (
./build.sh
) which will build and runcmake .
- Run the built product (
./bin/mage
assuming you are in the root directory of the repo) - If it works, congrats! You have a development environment.
- Make cool stuff!
- Continue from step 5.