8000 GitHub - hh79/gzdoomvr: Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.
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GZDoomVR

This is a VR fork of GZDoom based on gz3doom http://rotatingpenguin.com/gz3doom/, OpenVR Doom https://github.com/Fishbiter/gz3doom and QuestZDoom https://github.com/DrBeef/QuestZDoom.

The build has been developed and tested on the Meta Quest using Virtual Desktop. However, it should also work with other VR setups that are compatible with the OpenVR API.

This version enables OpenVR controller input customization, allowing you to define controls according to your preference. By default, one hand (dominant) is tracked for weapon handling. Additionally, it includes a modified weapon pack created by Fishbiter.

Controller Info

Meta Quest Controllers

Default controller bindings are provided. By default, secondary mappings are enabled when the dominant grip is pushed. You can disable this, but remember to provide your own binding to open the main menu.

Index Controllers

To fully utilize your Index Controllers, select the Community Binding 'Index Controller Bindings' by gameflorist in SteamVR. This configuration provides the maximum number of buttons available for binding in GZDoom.

Default Controls

You can switch your dominant hand using the "Handness" option.

Primary Mappings

  • Dominant-Hand A Button - Open Door / Switch

  • Dominant-Hand B Button - Jump

  • Off-Hand X(A) Button - Item use

  • Off-Hand Y(B) Button - Toggle AutoMap

  • Dominant-Hand Controller - Weapon orientation

  • Dominant-Hand Trigger - Fire Weapon

  • Dominant-Hand Grip Button - Enables secondary mappings

  • Dominant-Hand Thumbstick click - Crouch

  • Off-Hand Controller - Direction of movement (or if configured settings HMD direction is used)

  • Off-Hand Trigger - Alternate fire weapon

  • Off-Hand Grip Button - Run

  • Off-Hand Thumbstick click - Item use

Secondary Mappings

  • Dominant-Hand A Button - Open Main Menu

  • Dominant-Hand B Button - Crouch

  • Off-Hand Y(B) Button - Pause

  • Dominant-Hand Trigger - Alternate fire weapon

  • Dominant-Hand Thumbstick - up/down Weapon change

  • Off-Hand Thumbstick - up/down Item change

Mods

There are some optional mods tested for using with this fork

https://github.com/hh79/gz3doom/files/4378108/HDVRweapons.zip HD weapon pack made by ajantaju

https://github.com/ajantaju/br_vr weapon pack made for Brutal Doom

https://github.com/dxt121730/BD64Weapons weapon pack for Brutal Doom 64 by dxt121730

https://github.com/iAmErmac/Virtual-Tactical-Vest adds a virtual vest with weapon slots by iAmErmac

https://www.moddb.com/downloads/doom-neural-upscale-2x texture upscale mod

https://forum.zdoom.org/download/file.php?id=30459&sid=df63736751c12c3ebb76230d1dc86543 blood color fixer mod

https://github.com/mmaulwurff/laser-sight/releases laser sight mod, you need this for aiming (already included)

Copyright (c) 1998-2024 ZDoom + GZDoom + GZDoomVR + QuestZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Licensed under the GPL v3


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Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.

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