This is a VR fork of GZDoom based on gz3doom http://rotatingpenguin.com/gz3doom/, OpenVR Doom https://github.com/Fishbiter/gz3doom and QuestZDoom https://github.com/DrBeef/QuestZDoom.
The build has been developed and tested on the Meta Quest using Virtual Desktop. However, it should also work with other VR setups that are compatible with the OpenVR API.
This version enables OpenVR controller input customization, allowing you to define controls according to your preference. By default, one hand (dominant) is tracked for weapon handling. Additionally, it includes a modified weapon pack created by Fishbiter.
Default controller bindings are provided. By default, secondary mappings are enabled when the dominant grip is pushed. You can disable this, but remember to provide your own binding to open the main menu.
To fully utilize your Index Controllers, select the Community Binding 'Index Controller Bindings' by gameflorist in SteamVR. This configuration provides the maximum number of buttons available for binding in GZDoom.
You can switch your dominant hand using the "Handness" option.
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Dominant-Hand A Button - Open Door / Switch
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Dominant-Hand B Button - Jump
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Off-Hand X(A) Button - Item use
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Off-Hand Y(B) Button - Toggle AutoMap
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Dominant-Hand Controller - Weapon orientation
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Dominant-Hand Trigger - Fire Weapon
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Dominant-Hand Grip Button - Enables secondary mappings
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Dominant-Hand Thumbstick click - Crouch
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Off-Hand Controller - Direction of movement (or if configured settings HMD direction is used)
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Off-Hand Trigger - Alternate fire weapon
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Off-Hand Grip Button - Run
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Off-Hand Thumbstick click - Item use
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Dominant-Hand A Button - Open Main Menu
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Dominant-Hand B Button - Crouch
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Off-Hand Y(B) Button - Pause
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Dominant-Hand Trigger - Alternate fire weapon
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Dominant-Hand Thumbstick - up/down Weapon change
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Off-Hand Thumbstick - up/down Item change
There are some optional mods tested for using with this fork
https://github.com/hh79/gz3doom/files/4378108/HDVRweapons.zip HD weapon pack made by ajantaju
https://github.com/ajantaju/br_vr weapon pack made for Brutal Doom
https://github.com/dxt121730/BD64Weapons weapon pack for Brutal Doom 64 by dxt121730
https://github.com/iAmErmac/Virtual-Tactical-Vest adds a virtual vest with weapon slots by iAmErmac
https://www.moddb.com/downloads/doom-neural-upscale-2x texture upscale mod
https://forum.zdoom.org/download/file.php?id=30459&sid=df63736751c12c3ebb76230d1dc86543 blood color fixer mod
https://github.com/mmaulwurff/laser-sight/releases laser sight mod, you need this for aiming (already included)
Copyright (c) 1998-2024 ZDoom + GZDoom + GZDoomVR + QuestZDoom teams, and contributors
Doom Source (c) 1997 id Software, Raven Software, and contributors
Please see license files for individual contributor licenses