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Example to demonstrate Swift plugin integration with Unity iOS
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
idb is a flexible command line interface for automating iOS simulators and devices
Official Website of libimobiledevice
Unity plugin to support Sign In With Apple Id
The FASTEST QUALITY hash function, random number generators (PRNG) and hash map.
Huge library of matcap PNG textures organized by color
Unity port of SimplePatchTool library to add patching support to standalone Unity applications
A block-style editor with clean JSON output
attempt to create a library of code snippets I use a lot
Accept Bitcoin payments. Free, open-source & self-hosted, Bitcoin payment processor.
Read-only mirror of official repo on openldap.org. Issues and pull requests here are ignored. Use OpenLDAP ITS for issues.
A fast, powerful, safe and lightweight scripting language and engine for .NET
IntelliJ IDEA codicプラグイン (PhpStorm, PyCharm, RubyMine, WebStorm, ...)
Mastering Ethereum, by Andreas M. Antonopoulos, Gavin Wood
Core Lightning — Lightning Network implementation focusing on spec compliance and performance
Static libcurl to be used in Android and iOS apps. Build scripts included. No Android source required
Protocol Buffers - Google's data interchange format
Protocol Buffers library for idiomatic .NET
Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference
A C# implementation of the WebSocket protocol client and server
Mobile app development framework and SDK using HTML5 and JavaScript. Create beautiful and performant cross-platform mobile apps. Based on Web Components, and provides bindings for Angular 1, 2, Rea…
LZ4 - ultra fast compression algorithm - for all .NET platforms
MessagePack implementation for Common Language Infrastructure / msgpack.org[C#]
[Obsolete]Class library for LINQ to Objects on Unity GameEngine without Exceptions related AOT compile.