高精度的要塞计算器,改进了 Ninjabrain Bot 的算法。
其研发基于要塞生成的所有细节,均来自 Cubiomes。
An accurate stronghold calculator, which improved the algorithm of Ninjabrain Bot.
Its development is based on all details of stronghold generation that come from Cubiomes.
首次使用时,请先设定游戏版本,并设定误差或开始误差校准。
对准末影之眼按下 F3 + C,直接将其粘贴,即可快捷输入数据。
若上述方式无法使用,则应按下 F3,并手动输入坐标和角度。
正常创建一个世界,获取种子并将其粘贴,即可开始误差校准。
退出程序不会丢失任何数据,所有输入均被自动保存与读取。
At the first time to use, set the game version, then set error or start calibration.
Aim at an ender eye and press F3 + C, then paste it directly for quick data input.
If this method is unavailable, press F3 and input positions and angle manuallly.
Create a world as normal, get the seed and paste it to start error calibration.
Program exit does not cause any data loss, as all inputs are auto saved and loaded.
添加末影之眼:ADD [X坐标] [Z坐标] [偏航角]
设定游戏版本:VER 1.[0 - 21]
设定误差数值:ERR [平均数] [标准差]
开始误差校准:CAL [种子]
终止误差校准:CAL 0
查看所有数据:CHECK
清除所有数据:CLEAR
终止程序运行:空输入
Add an ender eye: ADD [PosX] [PosZ] [Yaw]
Set game version: VER 1.[0 - 21]
Set error value: ERR [Mean] [Sigma]
Start calibration: CAL [Seed]
Stop calibration: CAL 0
Check all data: CHECK
Clear all data: CLEAR
Exit program: Empty input