Starred repositories
Recovery of 1967 code for doing fourier analysis.
A shader-based software renderer written from scratch in C89
🎓 Path to a free self-taught education in Computer Science!
A collection of (mostly) technical things every software developer should know about
Mitsuba 2: A Retargetable Forward and Inverse Renderer
The Power of Prolog: Introduction to modern Prolog
Range-based for loops to iterate over a range of numbers or values
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
This is an experiment that uses SFML Framework, C++ 17, EnTT (Entity-Component System).
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
PULSE: Self-Supervised Photo Upsampling via Latent Space Exploration of Generative Models
Image-to-Image Translation in PyTorch
Curated list of project-based tutorials
Algorithm and data structure articles for https://cp-algorithms.com (based on http://e-maxx.ru)
free Chrome/Opera extension; makes you productive in online text-related work