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a comprehensive collection of video game tech analysis resources

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Compute Stochastic Screen Space Reflections for unity post processing

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Piccolo (formerly Pilot) – mini game engine for games104

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PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 2,064 375 Updated Jul 10, 2024

Physics2D - Simple 2D Physics Simulation for Blog Tutorials.

C++ 92 11 Updated Sep 4, 2023

FidelityFX Super Resolution

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Engineering specs for DirectX features.

HTML 784 153 Updated Jun 23, 2025

Fast C++ logging library.

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Doom 3 GPL source release

C++ 4,586 1,733 Updated May 17, 2022

记录3D开发内容,学习过程中的总结和记录,包括引擎、图形、OpenGL、Shader等,保持更新ing.

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my personal webpage

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Dungeon Crawl: Stone Soup official repository

C++ 2,578 1,454 Updated Jun 24, 2025
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现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

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KlayGE is a cross-platform open source game engine with plugin-based architecture.

C++ 2,141 349 Updated May 30, 2025

import siftGPU in openMVG.

C++ 4 4 Updated Sep 18, 2020

使用Kinect v2 Examples with MS-SDK and Nuitrack SDK库和微软Unity Pro Packages库 + Kinect for Windows SDK 2.0两种方式实现自定义姿势识别

C# 7 1 Updated Jun 28, 2020

Productive, portable, and performant GPU programming in Python.

C++ 27,219 2,348 Updated Jun 27, 2025

Automatically exported from code.google.com/p/v-hacd

C++ 1,511 282 Updated Apr 2, 2025

I'm not really sure what I'm doing.

Jupyter Notebook 1 1 Updated Jun 12, 2020

Some simple vulkan examples.

C++ 824 98 Updated Sep 18, 2021

App of RTR, PTR and Editor

C++ 790 121 Updated Mar 4, 2022

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 66,439 10,984 Updated Jun 27, 2025

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

C# 15,686 2,771 Updated Jun 17, 2025

a simple distributed demo

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💻📖对开发人员有用的定律、理论、原则和模式。(Laws, Theories, Principles and Patterns that developers will find useful.)

12,530 1,025 Updated Jun 6, 2023

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 18,873 1,446 Updated Jun 25, 2023

一个基于Netty的网络框架,同一端口支持HTTP/自定义TCP协议/WebSocket协议,支持多种序列化方式

Java 237 94 Updated Jun 5, 2024
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