Randy 1.3.3 - he just friggin' littered right in the park
Lots of small speed hacks for the "top" code.
- cache the BufReader
- make matcher vec out side loop
- trim before clone
- adding to the process skip list hack
- use iter chains where possible
- dont get ps info when no top UI
Re-impl the nvidia gpu temp code to not exec nvidia-smi
instead use the nvml .so to get the info.
- 7ms -> 0.03ms :D
Small style changes
- less empty space around progress bars
- removed that funky 1px border on progress bars