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Starred repositories

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UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload

C# 1,291 119 Updated May 11, 2025

Vulkan Bootstrapping Iibrary

C++ 949 96 Updated May 13, 2025

Early-Z tester for DX12

C++ 16 1 Updated May 5, 2025

SH for HLSL 2021

C++ 226 5 Updated Mar 1, 2025

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,438 205 Updated May 14, 2025

A deep dive into Unreal Engine's architecture

69 4 Updated Feb 23, 2024

An imposter generator for UE4. Based on https://github.com/ictusbrucks/ImpostorBaker. Completely refactored and rewritten in C++ with readjusted materials and a one-click whole level baking pipeline.

C++ 40 14 Updated Dec 19, 2023

Math library using HLSL syntax with multiplatform SIMD support

C++ 857 57 Updated Apr 20, 2025

Roadmap to becoming a game developer in 2022

Rust 5,643 497 Updated Jan 31, 2025

ShareX is a free and open source program that lets you capture or record any area of your screen and share it with a single press of a key. It also allows uploading images, text or other types of f…

C# 32,360 3,374 Updated May 10, 2025

🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.

C# 24,911 2,249 Updated Mar 17, 2025

Skeletal Based GPU Crowds for UE5 🚀

C++ 408 81 Updated Feb 6, 2025

pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation

TeX 1,200 80 Updated Apr 10, 2025

High-Performance Rendering Framework on Stream Architectures

C++ 870 80 Updated May 12, 2025

High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute

C++ 536 39 Updated Mar 22, 2025

(已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。

72 6 Updated Jul 22, 2022

Making it easier to work with shaders

C++ 3,982 291 Updated May 14, 2025

Ray tracing glTF scene with Vulkan

C++ 595 38 Updated Feb 3, 2025

[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

Python 2,177 94 Updated Apr 28, 2025

Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

C++ 553 62 Updated Apr 17, 2019

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Rust 5,387 543 Updated Feb 27, 2023

State of the art "build your own engine" kit powered by gfx-hal

Rust 30 4 Updated Jan 16, 2020

Low-Resolution Rendering Sample

628E
C++ 62 5 Updated Sep 14, 2015

Lua runtime and toolset

C++ 174 32 Updated May 14, 2025

Houdini Engine Plugin for Unreal Engine.

C++ 1,441 380 Updated May 6, 2025
Lua 4 Updated Mar 26, 2025

cpu path tracing test bed

C 43 Updated Oct 21, 2024

Realtime 3D rendering engine

C++ 743 39 Updated Feb 12, 2025

vulkan abstraction layer that represent frame as a task graph

C++ 418 38 Updated Mar 24, 2021
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