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RiiStudio

Sophisticated editors for GameCube and Wii files

Importing

Editable File Formats

Format Can Open Can Save
BMD Yes Yes
BDL Yes As .BMD
BRRES* Yes Yes
KMP Yes Yes

* MDL0 and TEX0

Importing

Assimp supported formats like FBX and DAE can be imported as BMD/BRRES*.

* Currently limited to non-rigged models\

RiiStudio (as a C++ library) also supports

Format Can Open Can Save
U8 Yes No
SZS Yes Yes*

* With "fast" compression only.

Building

Windows

Open the CMakeLists.txt with Visual Studio, then click "Build".

Mac

git clone https://github.com/riidefi/RiiStudio
cd RiiStudio
mkdir build
cd build

brew install cmake assimp glfw freetype llvm
On M1 On Intel
cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=/opt/homebrew/bin/clang++ cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=/usr/local/opt/llvm/bin/clang++
cmake --build . --config Release --parallel

Linux

git clone https://github.com/riidefi/RiiStudio
cd RiiStudio
mkdir build
cd build

sudo apt-get update --fix-missing
sudo apt install -y cmake mesa-common-dev libglfw3-dev libassimp-dev libfreetype-dev g++-12

cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=/usr/bin/g++-12
cmake --build . --config Release --parallel

Translations

Japanese Translation (日本語)

Credit to @h0d22 on twitter for the translation https://twitter.com/h0d22

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Editor for various 3D model formats

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  • C++ 93.1%
  • Python 3.2%
  • CMake 1.9%
  • Rust 1.4%
  • Lua 0.2%
  • HTML 0.2%
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