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Example code for my blog post FFT Processing in JUCE
Official implementation of the RAVE model: a Realtime Audio Variational autoEncoder
Live shader coding tool and Shader Showdown workhorse
A JUCE audio plugin template. JUCE 8, Catch2, Pluginval, macOS notarization, Azure Trusted Signing, Github Actions
This library allows the creation and manipulation of vector shapes using audio signals sent directly to oscilloscopes, modified Vectrex consoles, ILDA laser displays, and oscilloscope emulation sof…
An initial foray into deploying an exported RNBO Max MSP object as an Android app.
An example of using RNBO exports in SuperCollider UGens
Oscilloscope for Mac/Windows written in OF.
A JUCE example application for Polyline2D.
SFZ parser and synth c++ library, providing a JACK standalone client
a cross-platform application library and a collection of other useful of libraries.
A QT GUI tool for chaining audio files into a long wav file and an ".ot" file used by the Elektron Octatrack sampler.
Graph-oriented live coding language and music/audio DSP library written in Rust
Used to integrate the Facebook Platform with your iOS & tvOS apps.
BlackHole is a modern macOS audio loopback driver that allows applications to pass audio to other applications with zero additional latency.
An audio digital processing toolbox based on a workflow/pipeline principle
an album of songs written with supercollider
📜🔜🌲 Simple, fast, powerful parser toolkit for JavaScript.
Fancy javascript for manipulating nested tuplets
A minimal plugin to add notes to artboards in Sketch
Double-entry accounting system with a command-line reporting interface
VST plugin containing the 3D Tune-In Toolkit
3D Tune-In Toolkit is a custom open-source C++ library developed within the EU-funded project 3D Tune-In. The Toolkit provides a high level of realism and immersiveness within binaural 3D audio sim…