8000 GitHub - jcreighton/parseltongue: A Harry Potter-themed version of the classic Snake game 🐍
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Hello! Thank you for reviewing this project! I chose to do a Harry Potter-themed game since I'm unfamiliar with the original game and also, hello, I am a nerd.

Run:

  • npm install http-server -g
  • http-server to start
  • visit localhost:8080

Noted issues:

  • Multiple files not bundled and minified (based on the instructions, this was not needed but wanted to note I'm aware it would be best practice)
  • The code for placing "food" without collision is inefficient as it will take more time to find non-collision coordinates at the snake grows
  • Due to the use of setTimeout, the user can update the state multiple times in a row at a greater rate than the loop can draw. If the setTimeout is sufficiently fast, this is less problematic. I've used generator functions before to resolve async issues with a Tamagotchi game and I might have figured out an approach using generators here.
  • I chose to spend the majority of the time on the logic and functionality -- less time on the UI, so it's quite sad-looking.

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A Harry Potter-themed version of the classic Snake game 🐍

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