8000 GitHub - jingquanalex/FluidEngine: 3D SPH fluid simulation
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Real-time SPH fluid simulation

Simulating realistic fluids such as water is highly desirable in interactive applications as it improves the visual fidelity of the virtual world, making it immersive and dynamic. Yet such a feature remains largely unseen in interactive applications due to the chal- lenges that make simulating fluids difficult. This project investigates these challenges by implementing a variation of the Weakly Compressible Smooth Particle Hydrodynamics method on multi-threaded CPU and visualizing the fluid’s surface with Screen Space Fluids. The resulting 3D simulation demonstrates various fluid types at interactive frame rates.

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