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Starred repositories
Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.
Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.
Example for using mach-glfw with zig-opengl
OpenGL binding generator based on the opengl registry
Current state of GNU/Linux on Lenovo Thinkpad E14
Zig bindings for Win32 generated by https://github.com/marlersoft/zigwin32gen
rstewa / zig-opengl-playground
Forked from cshenton/learnopenglhttps://learnopengl.com tutorials ported to zig
https://learnopengl.com tutorials ported to zig
Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids.
A large scale terrain rendering library written in Rust
My personal template for making Rust games with Winit + Wgpu
A high-performance, hot-reload graphics engine.
I will try to learn the basics of WGPU and Rust.
3d Cellular Automata using WGPU in Rust (for the web and using compute shaders)
Outros arquivos de configuração que não entraram em outros repositórios.
C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch