10000 johnnovak (John Novak) / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View johnnovak's full-sized avatar
😎
Dreaming the life
😎
Dreaming the life

Organizations

@dosbox-staging

Block or report johnnovak

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

sharing some batch scripts i made for dosbox

Batchfile 2 1 Updated May 7, 2025

Some post processing effects in OpenGL using framebuffer

C 1 1 Updated Nov 1, 2024

Small C program to control my Zotac Nvidia card from the command line.

C 1 1 Updated Jun 19, 2025

Custom C++ bindings for as an internal dependency for other projects

C 1 Updated Mar 13, 2025

Smol utility to change digital vibrance / saturation when a program within a list starts

Rust 3 1 Updated May 1, 2025

Reviving the language that brought us the Jak & Daxter Series

Common Lisp 3,059 199 Updated Jul 4, 2025

backup a github user or organization

Python 1,432 249 Updated Jun 30, 2025

Collection of JSFX plugins

Shell 52 2 Updated Jun 25, 2025
Shell 3 1 Updated Sep 24, 2021

A shader that simulates a CRT electron beam in real time.

GLSL 474 8 Updated Apr 29, 2025

High performance UI layout library in C.

C 14,715 559 Updated Jul 1, 2025

CLAP Audio Plugin for 1000% better sound in DOS games

Rust 3 Updated Dec 18, 2024

ZX Spectrum emulator based on Fuse with user interface based on FSEMU. Designed for use with OpenRetro Launcher/Arcade.

C 10 Updated Sep 29, 2021

Fuse emulator fork with gdb support

C 6 4 Updated Dec 14, 2024
C 1 Updated Nov 16, 2022

Shader translation library for SDL's GPU API.

Perl 241 47 Updated Jul 4, 2025

Retro Crisis libretro CRT shader presets, based on Guest Advanced NTSC shader

298 7 Updated Jun 1, 2025

Retro Rogue Collection: Six versions of the classic Rogue game with customizable retro graphics. Now with Rogomatic support!

C 178 11 Updated Nov 9, 2019

Cross-platform C++ library providing a simple API to read and write INI-style configuration files

C++ 1,214 336 Updated Dec 9, 2024

CMake project of a macOS universal binary

CMake 3 2 Updated Aug 8, 2023

A cycle-accurate Nintendo Game Boy Advance emulator.

C++ 1,154 64 Updated Jun 23, 2025

A clap-plugin bridge to fluidsynth.

C 15 2 Updated Mar 14, 2025

C++ cross-platform wrapper around dynamic loading of shared libraries (dll, so, dylib)

C++ 358 46 Updated Jun 14, 2025

Reference Host

C++ 78 19 Updated Jun 18, 2025

NanoVG wrapper for Windows and MacOS

C 11 1 Updated May 21, 2025

pre-C++20 source_location implementation for enhanced logging and debugging capabilities.

C++ 22 7 Updated Jun 9, 2024

Generate a shared library and bindings for many languages.

Nim 232 8 Updated Aug 11, 2023

Shader Connect is a lightweight C++17 command-line tool for converting GLSL/HLSL shader code to optimized GLSL/ESSL/HLSL/MetalSL/SPIR-V.

C++ 7 1 Updated Nov 3, 2024

CRT phosphor decay emulator

C++ 5 1 Updated Feb 11, 2023

Elevated by Rgba & TBC, winner 4k of Breakpoint 2009

C 71 2 Updated Jul 27, 2016
Next
0