- Brisbane, Australia
- jonjondev.com
- @jonjon@aus.social
- in/jonjondev
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Stars
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Multithreading talk presented for Unreal Fest Gold Coast 2024
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
A dependency free, embeddable debugger for Lua in a single file (.lua or .h)
Godot Engine – Multi-platform 2D and 3D game engine
Not for production. Learning sample used in "Serialization Best Practices and Techniques" Unreal Fest Gold Coast 2023 talk.
Sample code for frame timing control
Documentation to help learn the Mass ECS in Unreal Engine 5.
READONLY: Auto-generated mirror for https://github.com/marvinpinto/actions/tree/master/packages/automatic-releases
A gradual guide to discover and learn the Jai programming language
GitHub action that builds a Godot project for multiple platforms
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
FAudio - Accuracy-focused XAudio reimplementation for open platforms
stb single-file public domain libraries for C/C++
tiny recursive descent expression parser, compiler, and evaluation engine for math expressions
Implementation of DataTable-style resources for Godot
A refreshingly simple data-driven game engine built in Rust
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
A curated list of awesome Universal Scene Description (OpenUSD) resources and projects
🧪 single header unit testing framework for C and C++
3D Graphics Rendering Cookbook, published by Packt.
Godot Engine and GDScript support plugin for IntelliJ based IDEs