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A free and strong UCI chess engine
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
The 2013 edition of the Source SDK
AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support.
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
3D Renderer Engine builds with Vulkan and C++ 20
The Fully Customizable Desktop Environment for Windows 10/11.
A small, portable and extensible C++ 3D coding framework
Low-friction experiments for the bevy_editor
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Clang build analysis tool using -ftime-trace
A simple and easy-to-use library to enjoy videogames programming
An idiomatic, lean, fast & safe pure Rust implementation of Git
This template is a great way to get started on a new 2D Bevy game!
a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
A hybrid thread / fiber task scheduler written in C++ 11