8000 GitHub - js13kGames/roar: ROAR - a js13kGames 2020 competition entry by Piesku (@michalbe & @stasm).
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ROAR

A WebXR submission to js13kGames 2020, based on Goodluck.

Changes compared to upstream Goodluck

  • Assume WebGL2 and WebP support.

  • AABB colliders do not take the scale and rotation into account. Their size is always defined in world units.

  • Remove LightDirectional.

  • (Only on the release branch) Remove RenderKind and RenderPhase and use Render.Material to distinguish between rendering phases.

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Languages

  • TypeScript 97.9%
  • Other 2.1%
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