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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A simple script to generate Monkey Island images with custom text embedded
An attempt to make Unreal Engine 4 projects more consistent
Fluid Table Tennis in the browser
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
RSS feeds and Telegram bot for free game and loot offers. Supports Steam, Epic, Amazon Games, GOG, Humble and more.
[ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.
Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect fro…
An attempt to keep a well-loved Android client for WaniKani alive amid changes
A clone of Blizzard's classic Warcraft: Orcs and Humans from 1994, made in Unity.
An Asset Dependency Graph for Unity
Provides an efficient allocation free async/await integration for Unity.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.
Selectively deep profile single methods while your game is running in Unity's Profiler 🔬
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of comp…
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate rop…
Multithreaded deterministic minimalist Verlet solver
Tests to check the determinism of the basic floating point arithmetic operations on different devices using Unity.
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats