8000 GitHub - kaa992/BlenderSourceTools: Modified version of the Blender Source Tools with some Source 2 specific features. Updated to work in Blender 3.x
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

Modified version of the Blender Source Tools with some Source 2 specific features. Updated to work in Blender 3.x

Notifications You must be signed in to change notification settings

kaa992/BlenderSourceTools

 
 

Repository files navigation

BlenderSourceTools

Modified version of the Blender Source Tools with some Source 2 specific features.

Updated this addon for Blender 3.x

UPDATED TO WORK WITH BLENDER 4.0!!

Original version: https://github.com/Artfunkel/BlenderSourceTools

Warning: This version is experimental and untested. It may corrupt your .blend files or have other nasty side effects. Please back up your files before using.

Usage

  1. Download latest version.
  2. In Blender go to Edit -> Prefrences -> Add-ons
  3. Click on Install and select the downloded .zip file
  4. Tick the little box

You've now installed the add on!

Issues & Pull Requests

If you find anny issue, create a new Issue and assign me to it. If you want to add something or change the addon in any meaning, create a pull request and await my app 5E62 roval. DON'T MAKE A PULL REQUEST FOR A CHANGE IN THE README OR SIMILAR. THOSE WILL BE DECLINED IMMEDIATELY!

Features

  • Support for vertex float maps

Used for cloth attributes. To add a map, use the + button in the Float Maps section of the Source Engine Exportables pane. Optionally, the output range can be rescaled with the min and max settings. Paint the map using the weight paint tool.

  • Bone axis reorientation

Source 2 expects the X axis of bones to point toward the next bone in a chain, enabling the Rotate Bone X-axis forward option under Source Engine Export will rotate all bones on export, so that the X-axis will face the original Y-axis.

  • Model scaling

Scales the entire model on export. Located under Source Engine Export. A value of approximately 39 will scale models from metric to inches.

  • Forward parity

Located under Source Engine Export. DMX option that determines which axis will map to forward (positive X-axis) when imported to the engine.

  • Export direct flex keyframes

Exports flex animations directly to DMX without binding them to bones. Located under Source Engine Export. To use, assign an action with animated shape keys both to the mesh and the armature. Currently the exporter uses the length of the skeletal animation keyframes in the action, so place bone keyframes at both the start and end of the animation. This likely does not support NLA or any advanced flex features, and does not currently filter out unused shape keys.

About

Modified version of the Blender Source Tools with some Source 2 specific features. Updated to work in Blender 3.x

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Python 100.0%
0