Lockout Bingo with over 200 goals, inspired by Smallant's Lockout Bingo mod.
Make a 1.21.3 instance, add Lockout and Fabric API to your mods folder.
I also recommend you install some QoL mods:
Note: You can host the server from your own computer by opening a world to LAN and using TCP tunneling services or mods such as e4mc or Essential mod.
If you decide to run Lockout on a dedicated server, make sure to install Fabric. Add Lockout and Fabric API to server's mods folder. You can also install Sodium and Lithium listed above.
After world generation, Lockout will search for biomes and structures, and the server (or the singleplayer world) will not be joinable for about 20 seconds.
Create teams using the vanilla /team
command:
/team add <team name>
- Create a team/team join <team name> <player name>
- Add a player to a team/team modify <team name> color <color>
- Change team's color (not required)
Chat with your team:
/chat team
Change the board position:
/BoardPosition <left/right>
- changes the position of the board. If you select left, board will be hidden when you enable debug hud (F3).
Change the board size:
/SetBoardSize <size>
- Between 3 (3x3) and 7 (7x7), default is 5 (5x5)
Change the match start time:
/SetStartTime <seconds>
(between 5-300s)
Start a Lockout match:
/lockout teams <team name> <team name> ...
(there can be up to 16 teams)/lockout players <player name> <player name> ...
- FFA, 1 player teams
Start a Blackout match:
/blackout team <team name>
/blackout players <player name> <player name> ...
You can create and play custom boards in-game.
There's some extra goals (that aren't part of the "random goal pool") that you can find in Board Builder.
Boards are saved locally (client-side), in .../.minecraft/lockout-boards
Open the Board Builder:
/BoardBuilder
- or press the
Open Board
hotkey (before any match starts)
Set a custom board:
/SetCustomBoard <custom board name>
- this board will be used for the next match, but server restarts will unset this.
Unset a custom board:
/RemoveCustomBoard
- Piglin barter rates are same as in version 1.16.1 (more pearls, string etc.)
- Raids replicate those on Medium difficulty (guarantees all Illagers)
- Zombies always convert Villagers into Zombie Villagers