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Releases: kecho/coalpy

v0.53 Alpha

13 Nov 05:14
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WARNING: breaking API - improved api buffer usage for constant buffers.

  • Fixed dxc compiler issues
  • Using new HLSL 2021 now officially.

v0.51 Alpha

17 Sep 14:29
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  • Website, tutorial and samples updated: coalpy.org
  • Simultaneous support for python 3.9(experimental), 3.10 and 3.11. Thanks Tobias F. for reminding me!
  • Adding new APIs for imgui, support for color picker and vec2 / vec3. Forgot about these! Thanks Apoorva J. !
  • Fixing internal race condition fixes on dx12 append queue.
  • Fixing multiple imgui contexts when having multiple windows open.
  • Stronger support for linux vulkan and windows vulkan. Vulkan still work in progress.
  • Append consume must be of type structured.

Windows binaries: coalpy 0.51 pip release

v0.40 Alpha

09 Feb 02:09
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  • New interface for settings. Old set adapter_index etc deprecated.
  • Python 3.11.2 and up.
  • Most of vulkan support. Still working on low tier devices and some features

v0.31 alpha

27 Oct 00:43
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Features:

  • Added imgui APIs
  • markers api
  • added implot APIs
  • Experimental API for tiny obj loader

Bugs:

  • Shader system crash
  • resource garbage collector crash (resizing a window constantly)
  • crash on texture live reload that is used by the UI
  • Crash fix on minization (window size 0 no longer rendered)

v0.2 alpha

12 Jun 02:36
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v0.2

  • ImGUI now uses docks!
  • Support for widows low tier devices
  • Automatic selection of shader model depending on device tier
  • Partial linux support. Still WIP
  • more functionality to ImGUI

v0.1.1 alpha

04 Jan 01:23
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coalpy alpha version 0.1.1

Full API for compute in python. Please refer to https://github.com/kecho/coalpy and documentation of API here https://kecho.github.io/coalpy/coalpy.gpu.html

Examples available here:
https://github.com/kecho/coalpy/tree/master/Source/scripts/coalpy/examples
https://github.com/kecho/grr

Changes:

  • Support for pdb symbols|
  • adding option to pick a few shader models
  • imgui upport for render to texture for imgui ui (via image method)
  • imgui combo box, new line, same line, divisor.

v0.1 - alpha

11 Dec 23:37
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coalpy alpha version 0.1

Full API for compute in python. Please refer to https://github.com/kecho/coalpy and documentation of API here https://kecho.github.io/coalpy/coalpy.gpu.html.

Examples available here:
https://github.com/kecho/coalpy/tree/master/Source/scripts/coalpy/examples
https://github.com/kecho/grr

v0.0.9

17 Nov 01:44
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v0.0.9 Pre-release
Pre-release

Bug fixes:

  • Fixing bugs with UAV barriers. Sometimes when writting to a uav, adding some dispatches then writting to a uav again a wrong barrier would be used.
  • wrong default maxLod for Sampler object
  • Implemented correct tmp Sampler table (allows for inline arrays of Samplers to be passed in the command list dispatch command)
  • wrong exceptions thrown when validating enums
  • Missing Sampler object

v0.0.8

07 Nov 21:13
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v0.0.8 Pre-release
Pre-release
  • Added support for begin_marker and end_marker in CommandList object. This makes it possible to add markers for render doc.
  • coalpy.gpu.schedule can now take a single CommandList object as an input (doens't have to be an array of lists)
  • call to coalpy.gpu.set_active_adapter() can also take the flags parameter. This means we can now create a debug device by passing coalpy.gpu.DeviceFlags.EnableDebug. This lets you attach a debugger and see any dx12 failures if they exist.

Coalpy, version 0.0.7

03 Nov 01:40
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Coalpy, version 0.0.7 Pre-release
Pre-release
  • Support for imgui input_float2, input_float3, input_float3, input_float4 on ImguiBuilder api.
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