8000 kehanxuuu (Kehan Xu) · GitHub
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  1. vspg-pbrt-v4 vspg-pbrt-v4 Public

    Renderer code for the paper "Volume Scattering Probability Guiding".

    C++ 6 1

  2. vspg-rendering-scripts vspg-rendering-scripts Public

    Rendering scripts for the paper "Volume Scattering Probability Guiding".

    Python 1

  3. Nori-CPU-Renderer Nori-CPU-Renderer Public

    My own physically-based renderer built upon Nori with extended functionalities.

    20

  4. Hexagon-Running-Game-Unity Hexagon-Running-Game-Unity Public

    A running game on procedually generated hexagon map. Made with Unity.

    C# 13

0