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UnrealCSharp, based on .NET 8 (Mono), is a C# programming plugin for UE.

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一些对UnityGameFramework的扩展

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GameFramework-Next

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A unified framework for implementing ability systems in Unity

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luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

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提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

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The best game skill system framework

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A wonderful list of Game Development resources.

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Stable Diffusion web UI

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Unity GameFramework + HybridCLR,懒人必备! 简单高效,规范自动化的开发工作流。从业十年的工作流积累,直击开发痛点,大量自动化编辑器扩展,高效的自动化生产工作流

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micro module framework,golang微模块化框架,服务端微模块化是比微服务更小粒度的模块划分,致力于快速进行微服务的拆分合并

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