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⚡️The spatial perception framework for rapidly building smart robots and spaces
Bringing Characters to Life with Computer Brains in Unity
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
PNDbotics model files (urdf/mjcf + meshes, etc)
Access 125+ robot descriptions from the main Python robotics frameworks
A Modular Toolkit for Robot Kinematic Optimization
[arXiv 2025] TWIST: Teleoperated Whole-Body Imitation System
A Paper List for Humanoid Robot Learning.
[RSS 2025] AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control
ROS 2 driver package for Boston Dynamics' Spot
openvla / openvla
Forked from TRI-ML/prismatic-vlmsOpenVLA: An open-source vision-language-action model for robotic manipulation.
GPU-optimized version of the MuJoCo physics simulator, designed for NVIDIA hardware.
🐳 Dockerfiles to provide HTML5 VNC interface to access Ubuntu Desktop + ROS 2
Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.
NVIDIA Isaac GR00T N1.5 is the world's first open foundation model for generalized humanoid robot reasoning and skills.
ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
Official implementation of "ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills"
An open-source library for GPU-accelerated robot learning and sim-to-real transfer.
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
OpenDDS is an open source C++ implementation of the Object Management Group (OMG) Data Distribution Service (DDS). OpenDDS also supports Java bindings through JNI.
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
2025年7月更新,目前国内可用Docker镜像源汇总,DockerHub国内镜像加速列表,🚀DockerHub镜像加速器
Productive, portable, and performant GPU programming in Python.
A generative world for general-purpose robotics & embodied AI learning.
Fast and simple implementation of RL algorithms, designed to run fully on GPU.
Body, Eye and Face Tracking code sample.