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Relightable3DGaussian Public
Forked from NJU-3DV/Relightable3DGaussian[ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
Python Other UpdatedMar 20, 2025 -
GaussianSplatting Public
Forked from graphdeco-inria/gaussian-splattingOriginal reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Python Other UpdatedMar 20, 2025 -
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FlaxEngine Public
Forked from FlaxEngine/FlaxEngineFlax Engine – multi-platform 3D game engine
C# Other UpdatedOct 30, 2024 -
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CGSeminar-NDC Public
Forked from czq142857/NDCPyTorch implementation of Neural Dual Contouring.
Python MIT License UpdatedJun 16, 2024 -
CGSeminar-sdf Public
Forked from sxyu/sdfParallelized triangle mesh --> continuous signed distance field on CPU
C++ BSD 2-Clause "Simplified" License UpdatedMay 6, 2024 -
CGSeminar-meshview Public
Forked from sxyu/meshviewSimple OpenGL mesh/point cloud viewer
C++ UpdatedMay 6, 2024 -
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Auto-Vk-Toolkit Public
Forked from cg-tuwien/Auto-Vk-ToolkitGetting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization,…
C++ Other UpdatedApr 24, 2024 -
rtr23-luthadel-submission Public
Archived version of rtr23-luthader project
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island Public
Forked from tgfrerer/island🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
C++ MIT License UpdatedAug 1, 2023 -
assimp-vis2 Public
Forked from assimp/assimpThe official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
C++ Other UpdatedJun 10, 2023 -
ogre-vis2 Public
Forked from OGRECave/ogrescene-oriented, flexible 3D engine (C++, Python, C#, Java)
C++ MIT License UpdatedJun 7, 2023 -
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libprotobuf Public
Forked from thejinchao/libprotobuflibprotobuf for Unreal Engine 4
C++ MIT License UpdatedJan 24, 2022 -
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