Stars
Cobalt is a lightweight HTML5 application container
Parallel Linear Assignment Sorting - Sorting multi-dimensional data into locally smooth 2D grids.
ShadowsocksR (SSR) client for macOS
A game engine with an emphasis on real-time cutting-edge solutions
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
An OpenGL 4 and C++ program which renders a procedural scene.
PlayStation 4 emulator for Windows, Linux and macOS written in C++
Sample implementing several rendering methods for 3D gaussian splatting
Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
My toy engine, mainly for rendering experiment and prototyping.
A rendering sample that demonstrates bindless deferred texturing using D3D12
Сross-platform Vulkan/OpenGL 3D engine for personal experimentation
程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).
A simple framework for rapid prototyping on Vulkan or Direct3D 12
AMD GPU particles sample based on DirectX 11
The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing
glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).
A collection of tools for modifying and optimizing glTF assets
A 3D DirectX game for the Universal Windows Platform.
Sample to show import and DirectX rendering for glTF files