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Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender
Unofficial Reference Book for the Bevy Game Engine
example to render overture maps in bevy
A straightforward stateful input manager for the Bevy game engine.
A high performance rust-powered UI layout library
Official code for "F5-TTS: A Fairytaler that Fakes Fluent and Faithful Speech with Flow Matching"
A Rust library that provides access to the Raspberry Pi's GPIO, I2C, PWM, SPI and UART peripherals.
The arguably fastest GPIO Library for the Raspberry Pi
This repository is for Super-Starter-Kit-for-Raspberry-Pi
Cross-platform Rust rewrite of the GNU coreutils
YARG (a.k.a. Yet Another Rhythm Game) is a free, open-source, plastic guitar game that is still in development. It supports guitar (five fret), drums (plastic or e-kit), vocals, pro-keys, and more!
A modular, reusable university course for Rust
Learning Rust By Practice, narrowing the gap between beginner and skilled-dev through challenging examples, exercises and projects.
Welcome to the Llama Cookbook! This is your go to guide for Building with Llama: Getting started with Inference, Fine-Tuning, RAG. We also show you how to solve end to end problems using Llama mode…
rust-lang-ua / rustcamp
Forked from instrumentisto/rust-incubatorGetting ready for prod
Automatic Ripping Machine (ARM) Scripts
Chrome extension template with Rust 🦀 and React using Vite and tailwind
Distribute and run LLMs with a single file.
C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
A .NET template for quickly creating a C# nuget package for use with Godot 4.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…
Working template for Entitas 1.14 in Godot 4.X