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AssetStudio Public
Forked from Perfare/AssetStudioAssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
C# MIT License UpdatedFeb 8, 2025 -
LearnOpenGL Public
Forked from JoeyDeVries/LearnOpenGLCode repository of all OpenGL tutorials found at https://learnopengl.com
C++ Other UpdatedSep 24, 2024 -
StarRailTextures Public
Forked from umaichanuwu/StarRailTexturesAll extracted textures from honkai star rail (1.2 & 1.5 & 2.1)
UpdatedSep 24, 2024 -
Cemu Public
Forked from cemu-project/CemuCemu - Wii U emulator
C++ Mozilla Public License 2.0 UpdatedSep 16, 2024 -
yuzu_emu Public
Forked from cobaltgit/yuzuYuzu's source code as of March 3rd 2024
C++ GNU General Public License v3.0 UpdatedMay 21, 2024 -
HybridCLRAndXLua Public
Forked from fgreenhy/HybridCLRAndXLua整合了HybridCLR和XLua的工程Demo,已在Unity2021.3.30版本上测试通过
UpdatedMay 8, 2024 -
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Unity_StarRail_CRP_Sample Public
Forked from ChillyHub/Unity_StarRail_CRP_SampleAn example of a custom rendering pipeline that restores the rendering of HSR
C# GNU General Public License v3.0 UpdatedMar 6, 2024 -
DFAO-unity Public
Forked from ZephyrL/DFAO-unityDistance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr
C# MIT License UpdatedFeb 2, 2024 -
NahidaRenderProject Public
Forked from kaze-mio/NahidaRenderProjectA Unity sample project, for rendering Genshin characters like Nahida.
ShaderLab MIT License UpdatedDec 9, 2023 -
UnityAstcGpuEncoder Public
Forked from zxxyye/UnityAstcGpuEncoderEncode astc texture in pixel shader
C# UpdatedOct 5, 2023 -
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geometry3Sharp Public
Forked from gradientspace/geometry3SharpC# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
C# Boost Software License 1.0 UpdatedJul 18, 2022 -
noesis_bayonetta_pc Public
Forked from Kerilk/noesis_bayonetta_pcBayonetta PC plugin for Noesis
C++ MIT License UpdatedMar 6, 2022 -
ImageGlass Public
Forked from d2phap/ImageGlass🏞 A lightweight, versatile image viewer
C# Other UpdatedJan 30, 2022 -
lightmapper Public
Forked from ands/lightmapperA C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
C UpdatedJan 3, 2022 -
wavefunctioncollapse Public
Forked from marian42/wavefunctioncollapseWalk through an infinite, procedurally generated city
C# MIT License UpdatedMar 28, 2021 -
GenshinCharacterShaderZhihuVer Public
Forked from ashyukiha/GenshinCharacterShaderZhihuVerThe implementation of URP Genshin Like Character Shader used in my Zhihu Article.
ShaderLab UpdatedMar 27, 2021 -
books-3 Public
Forked from Sleepyhead-google/books-3电子书(计算机类,经济学,数学), 格式,pdf、mobi、epub
UpdatedMar 22, 2021 -
Game-Networking-Resources Public
Forked from 0xFA11/MultiplayerNetworkingResourcesA Curated List of Game Network Programming Resources
C++ UpdatedJul 15, 2020 -
FontainebleauDemo Public
Forked from Unity-Technologies/FontainebleauDemoFontainebleau demo
C# UpdatedFeb 20, 2020 -
Unity3D-CG-programming Public
Forked from przemyslawzaworski/Unity3D-CG-programmingVarious shaders.
UpdatedJan 22, 2020 -
OpenGraphic Public
Forked from Gforcex/OpenGraphicGraphic Engine & Game Engine lists
GNU General Public License v3.0 UpdatedDec 7, 2019 -
Vulkan Public
Forked from SaschaWillems/VulkanExamples and demos for the new Vulkan API
C++ MIT License UpdatedNov 25, 2019 -
pbrt-v3 Public
Forked from mmp/pbrt-v3Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
C++ BSD 2-Clause "Simplified" License UpdatedNov 23, 2019 -
filament Public
Forked from google/filamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
C++ Apache License 2.0 UpdatedNov 22, 2019 -
Open-Fortress-Source Public
Forked from communityus-branch/Open-Fortress-SourceA Sourcemod that aims to add Fun and interesting New modes in the Team Fortress 2 Universe
C++ Other UpdatedNov 17, 2019 -
xatlas Public
Forked from jpcy/xatlasMesh parameterization / UV unwrapping library
C++ MIT License UpdatedNov 12, 2019 -
CRYENGINE Public
Forked from MergHQ/CRYENGINECRYENGINE is a powerful real-time game development platform created by Crytek.
C++ Other UpdatedNov 7, 2019