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An extensive node suite that enables ComfyUI to process 3D inputs (Mesh & UV Texture, etc) using cutting edge algorithms (3DGS, NeRF, etc.)
"Denoising Diffusion Models for Plug-and-Play Image Restoration", Yuanzhi Zhu, Kai Zhang, Jingyun Liang, Jiezhang Cao, Bihan Wen, Radu Timofte, Luc Van Gool.
one summary of diffusion-based image processing, including restoration, enhancement, coding, quality assessment
Official implementation of the ECCV 2024 paper Diffusion Bridges for 3D Point Cloud Denoising.
Ray tracing and hybrid rasterization of Gaussian particles
A suite of image and video neural tokenizers
[ICCV 2025] Code for Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
A generative world for general-purpose robotics & embodied AI learning.
Python tool for converting files and office documents to Markdown.
3D Gaussian Splatting Converter: A tool to seamlessly convert 3DGS .ply files to a Cloud Compare-friendly format and vice-versa. Features include RGB coloring, density filtering, and flyer removal …
Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting
✨ Light and Fast AI Assistant. Support: Web | iOS | MacOS | Android | Linux | Windows
This repo offers a simple interface that helps you to read&summerize research papers in pdf format. You can ask some questions after reading. This interface is developed based on openai API and usi…
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
3D Gaussian Rendering PlayGround: an open-source autonomous driving closed-loop simulator demo using 3D Gaussian Splatting tech
MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis
RoGs: Large Scale Road Surface Reconstruction with Meshgrid Gaussian
[ICCV2025] 3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views
SuperPrompt is an attempt to engineer prompts that might help us understand AI agents.
DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting