-
3th
- france
- http://lo-th.github.io/labs/index.html
- @3dflashlo
Stars
Official repo for paper "Sparse Representation and Construction for High-Resolution 3D Shapes Modeling".
Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more.
My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics
A fully functional 8-ball pool game built using HTML5, JavaScript, and CSS. Play against an AI or a second player in a smooth and engaging billiards experience with realistic physics.
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.
Street Fighter Game Remake in JavaScript, enjoy yourself! 😁
Basic WebGL implementation of Doom 3's glare
📽 Three.js Material which lets you do Texture Projection on a 3d Model
A collection of Three.js Shading Language (TSL) textures
C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation
Procedural tree generator written with JavaScript and Three.js
A Javascript (TypeScript) Port of Adobe Gainmap Technology for storing HDR Images using an SDR Image + a gainmap
Three.js library for fracturing and slicing meshes in real time.
Procedurally generated planets using Three.js
A post processing library for three.js.
An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.
A simple program to simulate artificial life using attraction/reuplsion forces between many particles
My personal dumping ground for misc three.js sketches.
3D playground built on three.js and cannon.js.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.
Phase-Functioned Neural Networks for Character Control
Custom extension with blender addon to support anisotropy factor and anisotropic rotation/direction map in GLTF/GLB