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Space Explorer Typescript SDK

Space Explorer Logo

Developer-friendly & type-safe Typescript SDK specifically catered to leverage fictional Space Explorer API.

🏗 Welcome to your new SDK! 🏗

It has been generated successfully based on your OpenAPI spec. However, it is not yet ready for production use. Here are some next steps:

Summary

Space Explorer API: An API to explore and manage space missions, astronauts, and planets.

Table of Contents

SDK Installation

The SDK can be installed with either npm, pnpm, bun or yarn package managers.

NPM

npm add space-explorer

PNPM

pnpm add space-explorer

Bun

bun add space-explorer

Yarn

yarn add space-explorer zod

# Note that Yarn does not install peer dependencies automatically. You will need
# to install zod as shown above.

Requirements

For supported JavaScript runtimes, please consult RUNTIMES.md.

SDK Example Usage

Example

import { SpaceExplorer } from "space-explorer";

const spaceExplorer = new SpaceExplorer({
  apiKeyAuth: process.env["SPACEEXPLORER_API_KEY_AUTH"] ?? "",
});

async function run() {
  const result = await spaceExplorer.missions.list({});

  // Handle the result
  console.log(result);
}

run();

Available Resources and Operations

Available methods
  • list - List all astronauts
  • add - Add a new astronaut
  • list - List all missions
  • create - Create a new mission
  • get - Get mission details
  • update - Update a mission
  • delete - Delete a mission

Standalone functions

All the methods listed above are available as standalone functions. These functions are ideal for use in applications running in the browser, serverless runtimes or other environments where application bundle size is a primary concern. When using a bundler to build your application, all unused functionality will be either excluded from the final bundle or tree-shaken away.

To read more about standalone functions, check FUNCTIONS.md.

Available standalone functions

Retries

Some of the endpoints in this SDK support retries. If you use the SDK without any configuration, it will fall back to the default retry strategy provided by the API. However, the default retry strategy can be overridden on a per-operation basis, or across the entire SDK.

To change the default retry strategy for a single API call, simply provide a retryConfig object to the call:

import { SpaceExplorer } from "space-explorer";

const spaceExplorer = new SpaceExplorer({
  apiKeyAuth: process.env["SPACEEXPLORER_API_KEY_AUTH"] ?? "",
});

async function run() {
  const result = await spaceExplorer.missions.list({}, {
    retries: {
      strategy: "backoff",
      backoff: {
        initialInterval: 1,
        maxInterval: 50,
        exponent: 1.1,
        maxElapsedTime: 100,
      },
      retryConnectionErrors: false,
    },
  });

  // Handle the result
  console.log(result);
}

run();

If you'd like to override the default retry strategy for all operations that support retries, you can provide a retryConfig at SDK initialization:

import { SpaceExplorer } from "space-explorer";

const spaceExplorer = new SpaceExplorer({
  retryConfig: {
    strategy: "backoff",
    backoff: {
      initialInterval: 1,
      maxInterval: 50,
      exponent: 1.1,
      maxElapsedTime: 100,
    },
    retryConnectionErrors: false,
  },
  apiKeyAuth: process.env["SPACEEXPLORER_API_KEY_AUTH"] ?? "",
});

async function run() {
  const result = await spaceExplorer.missions.list({});

  // Handle the result
  console.log(result);
}

run();

Error Handling

All SDK methods return a response object or throw an error. If Error objects are specified in your OpenAPI Spec, the SDK will throw the appropriate Error type.

Error Object Status Code Content Type
errors.ErrorT 401 application/json
errors.SDKError 4xx-5xx /

Validation errors can also occur when either method arguments or data returned from the server do not match the expected format. The SDKValidationError that is thrown as a result will capture the raw value that failed validation in an attribute called rawValue. Additionally, a pretty() method is available on this error that can be used to log a nicely formatted string since validation errors can list many issues and the plain error string may be difficult read when debugging.

import { SpaceExplorer } from "space-explorer";
import { ErrorT, SDKValidationError } from "space-explorer/models/errors";

const spaceExplorer = new SpaceExplorer({
  apiKeyAuth: process.env["SPACEEXPLORER_API_KEY_AUTH"] ?? "",
});

async function run() {
  let result;
  try {
    result = await spaceExplorer.missions.list({});

    // Handle the result
    console.log(result);
  } catch (err) {
    switch (true) {
      case (err instanceof SDKValidationError): {
        // Validation errors can be pretty-printed
        console.error(err.pretty());
        // Raw value may also be inspected
        console.error(err.rawValue);
        return;
      }
      case (err instanceof ErrorT): {
        // Handle err.data$: ErrorTData
        console.error(err);
        return;
      }
      default: {
        throw err;
      }
    }
  }
}

run();

Server Selection

Select Server by Index

You can override the default server globally by passing a server index to the serverIdx optional parameter when initializing the SDK client instance. The selected server will then be used as the default on the operations that use it. This table lists the indexes associated with the available servers:

# Server Variables
0 https://api.space-explorer.com/v1 None
import { SpaceExplorer } from "space-explorer";

const spaceExplorer = new SpaceExplorer({
  serverIdx: 0,
  apiKeyAuth: process.env["SPACEEXPLORER_API_KEY_AUTH"] ?? "",
});

async function run() {
  const result = await spaceExplorer.missions.list({});

  // Handle the result
  console.log(result);
}

run();

Override Server URL Per-Client

The default server can also be overridden globally by passing a URL to the serverURL optional parameter when initializing the SDK client instance. For example:

import { SpaceExplorer } from "space-explorer";

const spaceExplorer = new SpaceExplorer({
  serverURL: "https://api.space-explorer.com/v1",
  apiKeyAuth: process.env["SPACEEXPLORER_API_KEY_AUTH"] ?? "",
});

async function run() {
  const result = await spaceExplorer.missions.list({});

  // Handle the result
  console.log(result);
}

run();

Custom HTTP Client

The TypeScript SDK makes API calls using an HTTPClient that wraps the native Fetch API. This client is a thin wrapper around fetch and provides the ability to attach hooks around the request lifecycle that can be used to modify the request or handle errors and response.

The HTTPClient constructor takes an optional fetcher argument that can be used to integrate a third-party HTTP client or when writing tests to mock out the HTTP client and feed in fixtures.

The following example shows how to use the "beforeRequest" hook to to add a custom header and a timeout to requests and how to use the "requestError" hook to log errors:

import { SpaceExplorer } from "space-explorer";
import { HTTPClient } from "space-explorer/lib/http";

const httpClient = new HTTPClient({
  // fetcher takes a function that has the same signature as native `fetch`.
  fetcher: (request) => {
    return fetch(request);
  }
});

httpClient.addHook("beforeRequest", (request) => {
  const nextRequest = new Request(request, {
    signal: request.signal || AbortSignal.timeout(5000)
  });

  nextRequest.headers.set("x-custom-header", "custom value");

  return nextRequest;
});

httpClient.addHook("requestError", (error, request) => {
  console.group("Request Error");
  console.log("Reason:", `${error}`);
  console.log("Endpoint:", `${request.method} ${request.url}`);
  console.groupEnd();
});

const sdk = new SpaceExplorer({ httpClient });

Authentication

Per-Client Security Schemes

This SDK supports the following security scheme globally:

Name Type Scheme Environment Variable
apiKeyAuth apiKey API key SPACEEXPLORER_API_KEY_AUTH

To authenticate with the API the apiKeyAuth parameter must be set when initializing the SDK client instance. For example:

import { SpaceExplorer } from "space-explorer";

const spaceExplorer = new SpaceExplorer({
  apiKeyAuth: process.env["SPACEEXPLORER_API_KEY_AUTH"] ?? "",
});

async function run() {
  const result = await spaceExplorer.missions.list({});

  // Handle the result
  console.log(result);
}

run();

Debugging

You can setup your SDK to emit debug logs for SDK requests and responses.

You can pass a logger that matches console's interface as an SDK option.

Warning

Beware that debug logging will reveal secrets, like API tokens in headers, in log messages printed to a console or files. It's recommended to use this feature only during local development and not in production.

import { SpaceExplorer } from "space-explorer";

const sdk = new SpaceExplorer({ debugLogger: console });

You can also enable a default debug logger by setting an environment variable SPACEEXPLORER_DEBUG to true.

Development

Maturity

This SDK is in beta, and there may be breaking changes between versions without a major version update. Therefore, we recommend pinning usage to a specific package version. This way, you can install the same version each time without breaking changes unless you are intentionally looking for the latest version.

Contributions

While we value open-source contributions to this SDK, this library is generated programmatically. Any manual changes added to internal files will be overwritten on the next generation. We look forward to hearing your feedback. Feel free to open a PR or an issue with a proof of concept and we'll do our best to include it in a future release.

SDK Created by Speakeasy

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