Stars
A man's notes as he discovers how Unreal Engine compiles things
BMPrivateAccess is a C++ single header library of private access utilities and macros.
UE plugin adding a component picker type to easify components referencing each other.
UE5 plugin to measure and analyse bottlenecks in asset dependency sizes
A collection of infrastructure as code templates and configurations for deploying game development infrastructure on AWS
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
Unreal Engine 5 Plugin for a variety of Tech Art Tools and features.
Refreshes the editor layout and tabs when Live Coding is complete. Compiled in UE4.27.2.
Badget aims to simplify financial management with a user-friendly interface and robust backend
ConfigCat SDK for C++. ConfigCat is a hosted feature flag service: https://configcat.com. Manage feature toggles across frontend, backend, mobile, desktop apps. Alternative to LaunchDarkly. Managem…
DearImGui docker branch integration into Unreal
✨ Open Source, Privacy-First and Simple Analytics for Mobile, Desktop and Web Apps
A better UX Experience for Hotkeys in Unreal Engine 5.