Stars
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
Action Chunking Transformer implementation for low cost robot
Next Generation Visual Programming System
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
How to scale this noise shader with the object's size it is applied to?
Create Customized Software using Natural Language Idea (through LLM-powered Multi-Agent Collaboration)
LLM UI with advanced features, easy setup, and multiple backend support.
AutoGPT is the vision of accessible AI for everyone, to use and to build on. Our mission is to provide the tools, so that you can focus on what matters.
URDF model for the Rhea wheeled biped
Three.js experiment for skinnedmesh with particles
Tools to isolate speaker and transcribe unstructured audio clips
lume / three-meshline
Forked from spite/THREE.MeshLineMesh-based replacement for `THREE.Line` to allow lines thicker than 1 pixel and other features.
Easily retarget animations from any source to any rig
JSON list of astronomical constellations π
This is a unity dev tool that can randomize layers, and output VRMs, and erc1155 metadata.
Implementation of RLHF (Reinforcement Learning with Human Feedback) on top of the PaLM architecture. Basically ChatGPT but with PaLM
VTuber application made with Godot 4
Virtual javascript worlds at planetary scales for your threejs or react-three-fiber scene ππ
Interactive visualization tool to analyze intergalactic gas and dark matter filaments (together known as 'Cosmic web'). Polyphorm uses the Monte Carlo Physarum Machine (MCPM) algorithm inspired by β¦
Play with fluids in your browser (works even on mobile)