- Florida, USA
-
09:29
(UTC -04:00) - @piqey
- https://steamcommunity.com/id/piqey
Stars
Verification of Google DeepMind's AlphaEvolve 48-multiplication matrix algorithm, a breakthrough in matrix multiplication after 56 years.
AutoHDR addon and effect for ReShade
Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog
Extracts and helps identify shaders from Unreal material shadermaps
A Blender addon for importing models and animations from Zelda N64 games
Concise, consistent, and legible badges in SVG and raster format
SHADERS FOR EVERYONE!!!! i have no idea wtf is going on
A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
Because drawing rounded shapes should be simple, fast, and beautiful. π
Generates Source Engine displacements by taking terrain in the form of an OBJ file and exporting a Hammer VMF file with displacements similar to that of the given 3D model.
A library that contains many functions and some optimizations and bug fixes for gmod.
Chrome/Firefox extension for pen-testing to retrieve encryption keys of Widevine protected content !DON'T DECRYPT CONTENT UNLESS YOU HAVE THE RIGHT TO DO IT!
A series of plugins and themes for BetterDiscord.
π¨ A secure boot compatible in-memory UxTheme patcher
Source 2013 for VS2022. I have this fork on my organization, because GitHub is stupid and doesn't let you have multiple forks tied to an individual.
3D reconstruction with neural networks using Tensorflow. See link for Video (https://www.youtube.com/watch?v=iI6ZMST8Ri0)
Bots I'm making for the Garry's Mod Zombie Survival gamemode
Fix X/Twitter and Bluesky embeds! Use multiple images, videos, polls, translations and more on Discord, Telegram and others
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
A script that uses Blender's compositor to reliably merge exposure brackets to a 32-bit EXR file.
A SteamVR powered mocap solution for Unreal Engine
props_scaling_recompiler is an automatic assets recompiler that allows you to scale props and/or convert them to prop_static without leaving Hammer++.
A dumper that generates mappings (.usmap) files for datamining Unreal Engine games.