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Hide unnecessary lines on empty BeatmapInfoWedge #1720
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adding back deleted line ooops meh
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I'd prefer if you avoided references to Also further visual tests would be much appreciated in any area of the game (I'm really hoping we can get much more coverage in tests). |
determine content by data that is present instead
also fix Author showing when not wanted
1) waiting for loading to finish so Drawables are all present to do asserts on 2) fix NullRef in ResultPage because of removed line in DummyWorkingBeatmap (author one)
I've checked with flyte and we both agree that the information should not move vertically even if other pieces are not available. It feels very weird switching between beatmaps where the vertical positioning of text fades to a new location |
I'm going to look into preventing that then. (Soon™) |
The additional tests added in this PR are useful, at least. |
Can you try this? It doesn't move anymore and is only half a pixel off the original position. |
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This bugged me for a while. It hides the unnecessary lines for author and other beatmap stats if there is no real beatmap loaded.
If this is worth exploring I'd also continue on this and look into expanding tests on the BeatmapInfoWedge.