Stars
PyTorch implementations of several SOTA backbone deep neural networks (such as ResNet, ResNeXt, RegNet) on one-dimensional (1D) signal/time-series data.
A fantasy name generator that does not use pre-made lists of names
Hierarchical Sketch Induction for Paraphrase Generation (Hosking et al., ACL 2022)
Pytorch implementation of SIREN - Implicit Neural Representations with Periodic Activation Function
Flax Engine โ multi-platform 3D game engine
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
๐๐ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou
A rendergraph-based graphical framework for Vulkan
A simple framework for rapid prototyping on Vulkan or Direct3D 12
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Physical based rendering with Vulkan using glTF 2.0 models
vulkan abstraction layer that represent frame as a task graph
โก Native, high-performance, cross-platform desktop apps - built with Reason!
๐ฎ A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.