8000 psadda (Praneeth Sadda) / Starred ยท GitHub
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PyTorch implementations of several SOTA backbone deep neural networks (such as ResNet, ResNeXt, RegNet) on one-dimensional (1D) signal/time-series data.

Python 480 106 Updated Feb 7, 2022

vuk - A rendergraph-based abstraction for Vulkan

C++ 514 26 Updated May 5, 2025

imposter plugin for godot 4.x

GDScript 110 9 Updated Sep 3, 2024

single header libraries for C/C++

C 1,339 98 Updated Mar 19, 2025

A simple file format for structured, hierarchical text

C++ 3 Updated Jan 25, 2023

A small c++ template with modern CMake

CMake 322 51 Updated Feb 15, 2025

A fantasy name generator that does not use pre-made lists of names

C# 47 2 Updated Apr 6, 2025

Hierarchical Sketch Induction for Paraphrase Generation (Hosking et al., ACL 2022)

Python 51 7 Updated Nov 8, 2023

Prediction by Partial Matching algorithm implementation

C++ 2 Updated Jul 18, 2013
C++ 1,211 135 Updated May 20, 2025

Pytorch implementation of SIREN - Implicit Neural Representations with Periodic Activation Function

Python 487 51 Updated Jul 28, 2023

Vulkan library oriented on high speed rendering

C++ 295 15 Updated Jan 27, 2019

A fancy diagnostics & error reporting crate

Rust 1,952 83 Updated Apr 17, 2025

LL(k) and LALR(1) parser generator for Rust

Rust 212 19 Updated May 21, 2025

CuPy fused PyTorch neural networks ops

Python 273 36 Updated Feb 15, 2018

Flax Engine โ€“ multi-platform 3D game engine

C# 6,187 605 Updated May 21, 2025

A minimal portable API for embeddable GUIs

C 189 37 Updated Mar 5, 2025

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++ 1,456 96 Updated May 20, 2025

Aether3D Game Engine

C++ 8DA1 206 12 Updated Jan 8, 2025

๐ŸŒ‹๐ŸŽ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

C++ 1,181 43 Updated Mar 25, 2025

Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou

C 66 7 Updated Mar 15, 2016
C 11 Updated Oct 4, 2016

A rendergraph-based graphical framework for Vulkan

C++ 724 33 Updated Aug 25, 2022

A simple framework for rapid prototyping on Vulkan or Direct3D 12

C++ 1,002 87 Updated Mar 13, 2024

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

C++ 2,291 146 Updated May 19, 2025

Physical based rendering with Vulkan using glTF 2.0 models

C++ 1,049 132 Updated Apr 16, 2025

vulkan abstraction layer that represent frame as a task graph

C++ 418 38 Updated Mar 24, 2021

PBR rendering example/experiment with rendy

Rust 226 6 Updated Nov 28, 2019

โšก Native, high-performance, cross-platform desktop apps - built with Reason!

Reason 8,069 196 Updated Feb 13, 2022

๐ŸŽฎ A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 18,743 1,433 Updated Jun 25, 2023
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