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Grid Level Editor - A powerful, fully customized level editor made in Unity using Odin Inspector. Built to quickly prototype and manage grid-based levels both in the editor and at runtime.

C# 38 3 Updated Jun 14, 2025

Lite reliable UDP library for Mono and .NET

C# 3,266 512 Updated Jun 6, 2025

ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.

C# 507 61 Updated Jul 30, 2024

A multi-threaded GOAP system for Unity

C# 1,462 155 Updated Jun 5, 2025

A wonderful list of Game Development resources.

3,461 462 Updated Jun 24, 2025

unity技能编辑器,Buff编辑器,场景编辑器

C# 502 104 Updated Dec 29, 2024

通用UGUI系统

C# 234 50 Updated Mar 1, 2024

译自 Blender Guru

13 6 Updated Feb 9, 2022

简单易用的Unity异步UI框架。 足够轻量,无第三方依赖。 兼容多种资源管理系统(Addressable、YooAssets等)。支持使用HybridCLR热更新。 支持自动引用。 支持对UI面板的销毁控制,使内存优化更方便。 支持子UI,子子UI,子子子UI......

C# 299 41 Updated Apr 14, 2024

使用德劳内三角剖分和漏斗算法实现navmesh多边形网格寻路

JavaScript 37 4 Updated Jan 17, 2025

The new future of dotnet/reactive and UniRx.

C# 3,017 131 Updated May 14, 2025

Generic on-disk persistent queue implementation for Erlang

Erlang 38 20 Updated Mar 4, 2025

Visualize Erlang/Elixir Nodes On The Command Line

Erlang 1,444 85 Updated Apr 25, 2025

Easy Docker setup for Stable Diffusion with user-friendly UI

Shell 7,209 1,243 Updated Aug 18, 2024

Actor framework for Rust.

Rust 8,910 667 Updated Jun 12, 2025

Source code for the Mun language and runtime.

Rust 2,057 78 Updated Jun 29, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,217 709 Updated Jun 12, 2025

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

C++ 2,339 381 Updated Feb 16, 2023

Show off what you're working on in unity with Editor Rich Presence on discord.

C# 61 10 Updated Dec 22, 2021

Blender addon to help with managing assets for the asset browser

Python 75 5 Updated Apr 18, 2022

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Rust 5,396 541 Updated Feb 27, 2023

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,816 257 Updated Jan 13, 2023

Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!

C# 266 55 Updated Oct 27, 2021

Lua 性能分析工具 Lua profiler tool like gperftools

Perl 103 24 Updated Apr 23, 2024

Flax Engine – multi-platform 3D game engine

C# 6,233 615 Updated Jun 29, 2025

⭐️ A friendly language for building type-safe, scalable systems!

Rust 19,520 828 Updated Jun 29, 2025

Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.

ShaderLab 915 113 Updated Jan 3, 2021

Promises library for C# for management of asynchronous operations.

C# 1,228 149 Updated May 11, 2020

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,367 689 Updated Jul 14, 2023
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