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Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
[CVPR 2025] MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation
A curated list of awesome 3D scene generation papers. (arXiv 2505.05474)
Open-source Multi-agent Poster Generation from Papers
Infinite Photorealistic Worlds using Procedural Generation
PatchMatch based image inpainting for C++ and Python.
mauwii / PyPatchMatch
Forked from invoke-ai/PyPatchMatchPatchMatch based image inpainting for C++ and Python.
[ECCV 2024] Leveraging Synthetic Data for Real-Domain High-Resolution Monocular Metric Depth Estimation
Metric depth estimation from a single image
arxiv-sanity lite: tag arxiv papers of interest get recommendations of similar papers in a nice UI using SVMs over tfidf feature vectors based on paper abstracts.
Official PyTorch implementation for "FlexWorld: Progressively Expanding 3D Scenes for Flexiable-View Synthesis".
Code release for https://kovenyu.com/WonderWorld/
Simulating the Real World: Survey & Resources, which contains our survey "Simulating the Real World: A Unified Survey of Multimodal Generative Models" and Awesome-Text2X-Resources. Watch this repos…
A simple and easy-to-use library to enjoy videogames programming
Procedural tree generator written with JavaScript and Three.js
Procedural generation of tree models in blender
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
[ICLR'25] Official Implementation for Consistent Flow Distillation for Text-to-3D Generation
A generative world for general-purpose robotics & embodied AI learning.
A hackable markdown, Typst, latex, html(inline) & YAML previewer for Neovim
[SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Generative Diffusion Model for Mesh Textures
[CVPR 2025 Highlight] Material Anything: Generating Materials for Any 3D Object via Diffusion
CorrNet3D: Unsupervised End-to-end Learning of Dense Correspondence for 3D Point Clouds