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@rust-wiiu

rust-wiiu

Rust for Wii U Homebrew

Rust on the Wii U

Warning

IN DEVELOPMENT: Expect bugs, unexpected behaviour, changing APIs, and incomplete documentation.

Note

Currently, rust-wiiu is developed and tested solely on a Linux system. Scripts or other platform-specific elements might need some changing to work on other platforms. If you find an incompatibility, feel free to create an issue or submit a fix via pull request.

The goal of this project to to create a simple way to write Wii U Homebrew software via Rust. This is achieved by wrapping the devkitPro toolchain (C/C++) using bindgen and providing rusty abstractions to write convenient, typical, and std-like Rust code.

To get more information or you want to know how to get started, take a look at Book for U. If you want to contribute, take a look at our Contributing Guidelines.

We are not affiliated with Nintendo. The Nintendo Wii U™ is a registered trademark by Nintendo.

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  1. book-for-u book-for-u Public

    Book to help you get started with developing your Wii U Homebrew in Rust. (WIP!)

  2. wwhd-trainer wwhd-trainer Public

    Standalone (on-console) Wind Waker HD Trainer for Aroma

    Rust 1

  3. wut wut Public

    Wii U Toolchain (WUT) bindings & API

    Rust

  4. wups wups Public

    Wii U Plugin System (WUPS) bindings & API

    Rust

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