Highlights
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An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Blender-Native Vertex Animation Texture Encoding, with decoding methods and examples for major DCC's
A fast entity component system (ECS) for C & C++
Space War starting in Episode 55 of cleancoders.com
This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline
Another fucking c# Steamworks implementation
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
A collection of (mostly) technical things every software developer should know about
Curated list of project-based tutorials
Provides an efficient allocation free async/await integration for Unity.
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
How to be low-level programmer
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.
Group variables in Unity 3d inspector with style!
🛡 Plugin for SA:MP 0.3.7 server that allows you to capture and analyze RakNet traffic
Share your screen as a texture via the Spout texture sharing framework.
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
Extremely fast, GC-free and customizable tween library implemented with Unity ECS