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What I do

I make work about human irrationality, usually in confrontation with logical systems.

What You'll Find Here

My favorite medium is the esolang: programming language design as a means of expression and experimentation. A few examples:

  • Valence (2024), a programming language that brings structural ambiguity of spoken language to code

  • Folders (2015), where code is written only in the combination of folders within folders, ignoring files and text

  • FatFinger (2017), a dialect of JavaScript that forgives, and encourages, typos and misspellings

  • Entropy (2010), where data decays the more it is used, with programs that slowly slip out of the programmer's control

  • Olympus (2022), where we code in incantations to the gods -- a language that better reflects the actual power dynamic of programmer and machine

  • There are many more, some public here already, others to release with my book in late 2025

Outside Links

For ten years, I wrote about esolangs for my blog, esoteric.codes.

See my artwork:

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