https://github.com/rrthomas/wincoll
by Reuben Thomas rrt@sc3d.org
WinColl is a simple puzzle game in which you tunnel through caverns collecting diamonds while avoiding being squashed by falling rocks. It is based on Repton (but without eggs and monsters).
I originally wrote WinColl for Acorn RISC OS. Original and updated RISC OS versions are available.
The name of the game is an abbreviation of my school’s. “Repton” is also the name of a school, but I don’t believe the game was named after it!
Level design and graphics also by Alistair Turnbull, Paul Smith and Jeremy Douglas. Paul also designed the title graphic.
The sounds are from Freesound, lightly adapted.
Install with pip
: pip install wincoll
, then execute the command
wincoll
. The game provides instructions on how to play.
You can edit the levels (the .tmx
files) with
Tiled.
WinColl is distributed under the GNU Public License version 3, or, at your option, any later version. See the file COPYING.
THIS PROGRAM IS PROVIDED AS IS, WITH NO WARRANTY. USE IS AT THE USER'S RISK. WinColl’s code is copyright Reuben Thomas, and its levels and graphics by Reuben Thomas, Alistair Turnbull, Paul Smith and Jeremy Douglas.
The font “Acorn Mode 1”, which is based on the design of Acorn computers’ system font, as used on the Acorn Archimedes on which WinColl was originally written, is by p1.mark and licensed under CC BY-SA 3.0.
The sound effects are copyrighted and licensed as follows:
- Diamond collection: Ding.wav by datasoundsample under CC BY 4.0
- Rock fall: WHITE_NOISE-10s.wav by newagesoup under CC 0
- Safe unlock: Old Church Bell (no noise) by igroglaz under CC 0
- Death splat: Splat1.wav by Shakedown_M under CC 0